Diablo is an action role-playing video game series (sometimes called hack and slash) developed by Blizzard Entertainment. Different equipment types draw from different pools of affixes; some affixes are never available on certain types of equipment. The game lacked online play, but featured a two-player cooperative mode. There are sixteen levels of the dungeon, divided into four areas. Each area has a different appearance, architecture, light level, monster mix, and musical soundtrack.

The Diablo Gift Pack (2000) contained Diablo and Diablo II, but no expansions. Spells can later be cast repeatedly, as long as the character has enough mana to do it. Equippable items can have various modifiers, and break down into three major classes: normal items (items that have no special attributes and are most abundant), magic items (that can have up to one prefix and one suffix) and unique items (very rare and powerful, and may have up to six magic bonuses). This version was infamous because of its need for 10 blocks free on a PlayStation memory card; the standard size of memory cards for the platform was 15 blocks.

Items are sold by vendors, randomly dropped by monsters, found inside chests or barrels or sometimes lying on the floor. It can be played over LAN using IPX, direct connection with the use of a modem or a serial cable and the most prominent way is to play over Battle.net. Given this arrangement, no two playthroughs of the game are ever exactly alike. In single player, these entrances are blocked until the character opens them from the dungeon side, and the entrance is available for two-way travel from then on. The Blizzard Anthology (2000) contained Diablo, StarCraft, StarCraft: Brood War and WarCraft II: Battle.net Edition. Mephisto is captured in Kehjistan and imprisoned under a Zakarum temple in what will eventually become Kurast, Baal captured in the Anaroch desert, near Lut Gholein. Diablo is captured by a group of Horadrim monks led by Jered Cain in Khanduras and his Soulstone is buried in a cave near the river Talsande and a Horadric monastery with a network of catacombs is built over the burial spot. Players choose character classes, level up from gaining experience, assign attributes, learn spell… The requirement of spells is a uniformed statistical number in the character attributes and the same applies to both armour and weapons. The player also learns that the hero is there to avenge his family who were killed by Diablo. ; Help fill up the Resplendent Chest page with information on the areas they are found. Players choose character classes, level up from gaining experience, assign attributes, learn spells and manage various attributes in the game just like in a classical RPG, but does so in real time, unlike older and more unknown variants of the RPG genre. The four character attributes are Strength, Magic, Dexterity and Vitality, which directly affect the characters' combat statistics and how powerful he or she is. Consumables are items that are destroyed when used, and include life and mana potions, elixirs to increase base attributes, scrolls to cast spells and spellbooks to learn spells permanently.

Players may rest, buy items, gather quest intel and repair equipment. A sequel called simply Diablo II was released on 29 June 2000 (NA and PAL) and a third game, Diablo III was released on May 15, 2012. Lachdanan, captain of King Leoric's army, returns from the disastrous war and is forced to kill Leoric. 1998's Blizzard's Game of the Year Collection contained copies of Diablo, StarCraft and WarCraft II. Every time the character levels up, the player can distribute points among the four base attributes to permanently increase them. Gameplay is structured around a monster-filled dungeon located near the town of Tristram. However, each class has unique limitations on their maximum physical stats, and they have different animation speeds for physical melee combat, firing bows or using spells. The Prime Evil known as the Lord of Terror (Diablo, one of three) is awakened from his Soulstone prison underneath the town of Tristram, and brings terror to the populace. If durability reaches zero, the item is destroyed permanently. Different spells, and different levels of the same spell, require varying amounts of mana to be cast. Diablo was never designed to prevent hacks and cheats like later Blizzard games and as a result, many characters online have been altered in various ways by common third-party programs known as trainers. Each time a higher level version of the spell is learned, the minimum Magic requirement to learn the next level increase. In addition, in single-player mode there are only three core quests as the rest of them are drawn from several pools, making it impossible to complete every quest in one playthrough of the game. The only official expansion pack made for Diablo was Diablo: Hellfire in 1997. For example, the "Godly" prefix, appearing only on armor, adds greatly to armor class. The player has eight slots representing a belt which can contain only consumables of 1x1 slot size. An official expansion pack, entitled Diablo: Hellfire, was released in 24 November 1997 (1998 in PAL territories) by Sierra On-Line (developed by Synergistic Software).

The hero's character pierces his/her own head with the soulstone, attempting to contain the demon and bring him to the sages of the East. As the player explores the labyrinth underneath Tristram Cathedral, the character learns more about the conflict, and about the Prime Evils. There were also two possibly unfinished "test" classes (the Bard and Barbarian) and two quests which could be accessed only through a configuration file modification.[1]. The use of trainers (which modify memory locations while the game is running in order to cheat) is fairly common and character editors are often used to give incredible statistics to even newly made characters. This general "action-inspired RPG" concept has inspired a plethora of other games, sometimes derogatorily called "Diablo clones".

Each class also has a unique skill: Warriors can repair items (although not as well as the village blacksmith, Griswold), Rogues can disarm traps, and Sorcerers can recharge magical staves that have a certain amount of spell charges on them. Without a doubt the strongest monster in the game, and arguably the hardest, he can only be reached after activating a series of levers on the lowest dungeon underneath Tristram. Diablo II continues the story, with Diablo having possessed the hero who killed him.

King Leroic withstands the attempt, but is driven mad in the process, starting war with the neighbouring kingdom of Westmarch and kills anyone who opposes him. This general "action-inspired RPG" concept has inspired a plethora of other games, sometimes derogatorily called "Diablo clones". When the player kills a monster, it may randomly drop an item or gold and the more of the same type of monster a player kills, the more details will be displayed about the monster (such as health, resistances or immunities. This version of the game can be used to join multiplayer games hosted by someone with the "Full" install, but is not playable in single-player mode. As the player delves into the network of Dungeons and the Caves beneath the Catacombs, he discovers more about the Demon Diablo, through large tomes that are found throughout the levels. The game is set in the fictional world of Sanctuary, centred around the town of Tristram in the Kingdom of Khanduras. Diablo is an ARPG game based in a dark fantasy setting developed by Blizzard North and released by Blizzard Entertainment in December 1996.



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